So I randomly stumbled upon this post on Jeff Atwood’s blog: Quantity Always Trumps Quality. I’ll spare you my thoughts about how I think it’s a very good advice but, unlike many of the commenters, you shouldn’t take it literally – I think Jeff didn’t mean it literally. I’d like to live in a world where I can make quantity of posts, say every week, and learn quality that way! If I didn’t know myself that well I’d make a promise here and now. But I promise – no promises!
Let me tell you the progress I made over the last week on my projects. And by progress I mean… An actual prgress!
Galaxus – a tiny space shooter is now back to the site! It’s a simple but fun game (Hey, I am legally* obliged to praise my own games). The game is available here!
The source code and the artwork will be available soon!
*Uses an alternative definition of legally, the one which has nothing to do with law.
It has happened a few days ago but! Slimower is out! A minimalist sidescroller shooter from the vast history of Retrocade is up.